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Category Archives: Dev
Adventures in Game Development III and a special GIVEAWAY!
After deciding that Unity3D wasn’t the right choice of game engine for our “traditional” 2d 8bit RPG, I decided to try out a popular multiplatorm engine in Java called libGDX along with a free tilemap editor called Tiled. I spent … Continue reading
Victim Cache the RPG – THE PLAYABLE DEMO!
Play the long awaited demo of our upcoming RPG! Sell drugs. Get involved in an international conspiracy. Meet a shallowly developed princess character who only you can save. Kill a ton of dangerous creatures who never really had a problem with you before. … Continue reading
Adventures in Game Development Part II
So, we decided to make a game. Simple, right? When we started out, we had planned to create the game using the popular Unity3D (unity3d.com). This was around 2013, when the latest version of Unity was 3.5. It was especially … Continue reading
Adventures in Game Development
Since we recently became a game development studio in addition to the musical act, I thought you might be interested in how this whole adventure into game development began. After our first album was released, Tim and I started to … Continue reading